{"id":22291,"date":"2022-03-07T17:27:17","date_gmt":"2022-03-07T20:27:17","guid":{"rendered":"https:\/\/www.infnet.edu.br\/esti\/?post_type=faculdade&p=22291"},"modified":"2023-09-27T14:41:52","modified_gmt":"2023-09-27T17:41:52","slug":"arte-e-design-para-jogos","status":"publish","type":"faculdade","link":"https:\/\/faculdade.infnet.site\/faculdade\/design-de-games\/arte-e-design-para-jogos\/","title":{"rendered":"Design de Games :: Arte e Design Para Jogos"},"content":{"rendered":"\t\t
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Faculdade de Design de Games<\/span><\/h3>\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t
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Arte e Design para Jogos<\/b><\/font><\/h1>\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t
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Entreg\u00e1vel do Bloco:<\/strong><\/td>\n<\/tr>\n
Cria\u00e7\u00e3o de conjuntos de assets e projetos de interfaces para um jogo digital.<\/td>\n<\/tr>\n
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Projeto de Bloco: Arte e Design para Jogos<\/strong><\/td>\n<\/tr>\n
1 – Descrever o mercado e ofertas de assets para jogos<\/td>\n<\/tr>\n
2 – Usar pacotes de assets em jogos<\/td>\n<\/tr>\n
3 – Criar pacotes de assets para jogos<\/td>\n<\/tr>\n
4 – Publicar pacotes de assets para jogos<\/td>\n<\/tr>\n
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Fundamentos do Design Digital<\/strong><\/td>\n<\/tr>\n
1 – Explicar os princ\u00edpios da percep\u00e7\u00e3o visual<\/td>\n<\/tr>\n
2 – Relacionar os conceitos fundamentais da ergonomia com o design de jogos<\/td>\n<\/tr>\n
3 – Explicar o fluxo de trabalho da dire\u00e7\u00e3o de arte no design para jogos<\/td>\n<\/tr>\n
4 – Aplicar os princ\u00edpios da percep\u00e7\u00e3o visual no design para jogos<\/td>\n<\/tr>\n
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Fundamentos da Ilustra\u00e7\u00e3o Digital<\/strong><\/td>\n<\/tr>\n
1 – Utilizar ferramentas para ilustra\u00e7\u00e3o digital<\/td>\n<\/tr>\n
2 – Criar ilustra\u00e7\u00f5es digitais para jogos<\/td>\n<\/tr>\n
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User Experience e Design de Interfaces<\/strong><\/td>\n<\/tr>\n
1 – Compreender os fundamentos do User Experience (UX) Design<\/td>\n<\/tr>\n
2 – Analisar Tarefas<\/td>\n<\/tr>\n
3 – Analisar e sintetizar objetivos e hist\u00f3rias com usu\u00e1rios<\/td>\n<\/tr>\n
4 – Definir a Arquitetura da Informa\u00e7\u00e3o para um jogo<\/td>\n<\/tr>\n
5 – Projetar a experi\u00eancia de usu\u00e1rio de um jogo<\/td>\n<\/tr>\n
6 – Criar prot\u00f3tipos de interfaces de jogos de baixa fidelidade<\/td>\n<\/tr>\n
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Cria\u00e7\u00e3o de Assets para Jogos<\/strong><\/td>\n<\/tr>\n
1 – Utilizar diferentes formatos e tipos de pacotes de assets<\/td>\n<\/tr>\n
2 – Criar assets para jogos<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t
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blocos<\/span> do curso<\/h2>\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t
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Adventure Games e Narrativas Interativas <\/a><\/h3>\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t
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Jogos Casuais Para Mobile<\/a><\/h3>\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t
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Jogos MMORPG<\/a><\/h3>\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t
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Desenvolvimento de Jogos com Unity e Unreal<\/a><\/h3>\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t
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Gamifica\u00e7\u00e3o e Serious Games<\/a><\/h3>\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t
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Advergames<\/a><\/h3>\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t
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Design de Jogos 3D FPS<\/a><\/h3>\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t
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Arte e Design para Jogos<\/a><\/h3>\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t
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Voltar \u00e0 p\u00e1gina principal da gradua\u00e7\u00e3o<\/a><\/h3>\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t
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precisa de mais<\/span> informa\u00e7\u00f5es?<\/h2>\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t
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